Showing posts with label crpg. Show all posts
Showing posts with label crpg. Show all posts

Thursday, September 2, 2010

[NeverWinter Nights] Mini-review

Played few hours with a gnomish sorcerer (was thinking about a monk too but I wanted to discover spell effects). Bad impression of NWN from the past was forgotten a bit, but the more I played, the more they were waking up.

Positives:
+ 3rd D&D
+ stylish interface
...and that's all of I could think I'm afraid.

Now down to the negatives:

Monday, August 30, 2010

[Gothic 3] Resisted 40 min.

Getting straight to the point: Gothic 3 is a fail. Constantly I've had a feeling that it's rather a product, than a game (in a meaning of art). Product that should attract with the mark and his sparkly packet - the graphics. By the way, 3rd's graphics doesn't even look 'gothic', reminds me of kinda WoW or other shitty mainstream RPGs - they're too damn shiny. But still, it isn't worst about it.

Monday, August 23, 2010

[Gothic 2] The beast is slayed

Days played: 20
Hours: about 50

It definitely wasn't a speedrun, I was slowly enjoying the game - what my character screen proves anyway. I've played Gothic 2 more than 10 times and even this time I've discovered few new things: small quests, events or dialogs, like:

Friday, August 6, 2010

[games] CRPG ASSAULT

Discovered 30 new titles of so called 'medieval fantasy role-playing games' from MobyGames browser and add them on the list  + preparing to play "all-those-games-I-couldn't-play-before-due-to-weak-PC-and-lack-of-time", which are:

Wednesday, June 9, 2010

Sunday, June 6, 2010

[IwD2] Drow vs Svirnfeblin

Some sub-races in Icewind Dale 2 are significantly more powerful than the core races present in AD&D Third Edition; these sub-races must earn more experience points than others before leveling up. Two most powerful of them are Drow and Svirnfeblin.

Saturday, June 5, 2010

[IwD2] Who's the mastah?

Looking for the strongest items in the game, I was inspired to think who might be the greatest munchkin in Icewind Dale 2. Talking about HoF mode, solo.

At first, I thought it'd be a 'clean' sorcerer, but I've made few experiments with class combinations and singled out my new munchkin winner:

1lv Paladin - for Cera Sumat (strongest weapon in game), saving throws from Charisma
4lv Fighter - for Dwarven Ogre (belt, str +6), hit points, feats, specialization
25lv Sorcerer

Thursday, June 3, 2010

[HoMM3] Why I love "Wake of Gods" mod

following mightandmagic.wikia.com :
"Heroes of Might and Magic 3 In the Wake of Gods is a free fan-made expansion to Heroes of Might and Magic III: The Shadow of Death. Making of this add-on began on February 2001 because WoG's creators were disappointed with the map editor that shipped along with the original HoMM III. These fans then began creating their own improvements to the map editor, which gave more flexibility in map making, but it was only when members of the WoG team came up with ERM scripting that WoG slowly began taking shape. The Event Related Model (ERM) gives the mapmaker the capability to change the function and appearance of any standard map object in the game, for example, a chest could be altered to give more gold/experience than usual. More complex scripts can also be written to create completely new objects, or modify or enhance the rules of the game. With improved tools at their disposal, the makers started building a whole new game on the top of the old HoMM III."

[Morrowind] Mini-review

I used to play Morrowind quite much, but when I returned to the game lately I became quite dissapointed after few hours. However, before I dish out this cRPG I'm going to create a clear statement showing what pleased me and what didn't.

[HoMM3] My deadly strategy

For me works well even on the highest difficulty level.

Town preferred: Dungeon, why?
- magic whirl (restores mana + mana x2)
- heroes from Dungeon learn mainly Power and Attack skill
Main hero: Gunnar (logistics - mobility is a key to success)

Tactic is quite typical and logical:

[Gothic 2] ALL in-game chest codes REVEALED

Is there anyone that wasn't irritated while attempting to break into those chests' padlocks and wasting his picklocks? I doubt. That's why I created this list that includes every chest code in the game. Well, almost every, because, in fact, a part of chests in Gothic 2 are not worth visiting.

= press left while opening chest, R = press right

~~NEW WORLD~~

KHORINIS, LOWER TOWN & PORT

Masters (Bosper, Matteo, Thorben, Harad, Constantino) - L R R L R

Daron, Zuris - L R R L R L L

Andre, Ruga - R L L R

Barraks - R L L R R R

Lehmar - L R R L R

Brahim - L L R R L R

Bromor - R L R R R R

Ignaz - L L

East gate tower - R L L R R L

South gate tower  - R L L R R L


KHORINIS, UPPER TOWN

Going from right side to left:

1 house - R R L R R L

2 house - L L R R L L

3 house - L R R L R L L

4 house - R L R R

Lord Hagen - 8x R

5 house - L R R L

 

THIEVES’ GUILD

"Dark room full of rats" - R R L L R

Cassia - L R L L R R

Ramirez (from left) - R R R L L R , L L L R , L R R R L L

Closed room - R R R L R R R L R L R L R R L L L R R L

 

BEACHES

1 - R L L R L L

2 - R L L R R L L L R R R

 

ISLAND - R L L R R R L

 

 

ONAR’S FARM

Bennet - L R L R R

Onar - R R L L

Maria - L R L R L R R

Lee (at night) - R L L R R L

Khaled (from left) - L R R R L , R R L R L L R

 

MONASTERY

Gorax - L R

East Mages Room (from right) - L R R L L R , R L R L R

West Mages Room (from right) - R L L R R R L , L R L L R R R

Vault - R L R R L R

Pantry - L R L R R L

CAVES

Cave of bandits (west from town) - R L L R

Cave of molerats under the bridge - L R L L L

Cave of orc near the town - L R R L R

Cave on the way to Black Troll - L R R L R

Cave behind the doors, near the Ring - L R R R L

Cave near the Pyramids (from left) - R L L R L R , L L R R L L R

Cave near Onar’s Farm (from right) - L R R L L L , R L R R L R

Cave of zombies near Dexter (from right) - L L R R L , R L L R R L , L R R L R L R L

Sagitta (from right) - R L L R , L L R R

Secret Distillery - R R L R L

 

OTHER

Orlan’s Inn - R R L R L

Safe near the bridge - R L L R R L

Dragomir (from right) - L R L R , R L L R L L R

Pyramids, big - R L L R R R L , small - L R L R L R

Grom - L R R L

Elvrich (from left) - L R L R R L , L L R R R L

Under Dexter’s Bridge - L R L R L

Dexter - L R L R R R L , L R L R R , L R R L L L R R

Pass - L R R L , R L R R L

Saturas - L R R L R R L

 

 * * * * *  * * *

~~OLD WORLD~~

 

CASTLE

Main building:

Garond - R L L L L R

level up (from left) - R L L R L , R R L R L R L , L R L R R R , R L L R R R L , 6xR , R 6xL

Angar - L R

Milten - L R L R

Warehouse (from right) - R L L R R R L , L R R L R , L R L R R L , L L R R R L

 

CAVES

Bandit cave - L R

North Mine - R L L L

South Mine - R L L R L R

Marcos - L R

Olav - L L R R

 

OTHER

Pass - R L R

Ice Dragon - L R

Stone Dragon - L R R L R L L R , L R L

Tower near swamps - R L L

Cavalorn’s Hut - L R R

Talbin (from left) - L R R L , R R L R L

Old Xardas Tower - R L L R

Sunk Xardas Tower - L L R R L L R

 

 * * * * *  * * *

 ~~JARKENDAR~~

PIRATES

Jack Aligator- R L

Skip - R L R R

Greg - L R R L L L

SWAMPS

(from right) - R L L R

Secret pass connecting canyon and swamps (from right) - L R R L R , L R R L R , L L R R R L , R L R R L R

Juan - L L

Over the ladder - R R L R R L

Inn, closed room - R R L R R R , L L L R R L L R

Estaban - L R R L R L L R L , L L L L R L

Houses of dead slaves - 6xR

Temple - R L L R R L L

Mine (from right) - R L R R L L R L , L R R L R

 

CAVES

Cave on the way to pirates’ camp (from left) - L R R L L L , L L R R R L

Cave in the Canyon - R L L R R L

Cavity in the rock - R R L L , L R R L R

Cave of goblins - L L L R R R

 

OTHER

Bandits' tower - L L R R

Orcs’ tent in Canyon - L R R L L L

Ruins in Canyon - R R L R L R L

Ruins near Eremita’s hut - L R , L R L R L L L

Ruins on the south (from left) - L R L L , R L , second ruins: R R L R R R L L